Treasure Hunters are rogues, specialized as Agents or Burglars.Slayers are barbarian-like fighters with rage, specialized as Riders or Foe-hammers.Scholars are a healer and loremasters, specialized as Master Scholars or Master Healers.The classes of Adventures of Middle-Earth are: The Player’s Guide includes everything I need to create my own Middle-Earth character using D&D mechanics: cultures, classes, virtues (feats), backgrounds, and equipment. The free version of the Dungeons and Dragons rules are available online.Īdventures in Middle-Earth is a D&D variant in the spirit of Tolkien, with heroic characters, Free Folk fighting the Shadow, so tracking down Aragon and kill him just for the heck of it is beyond the scope of the game. It does not explicitly say so, presumably for legal reasons. Looking closer on the cover you soon realize that the books use the OGL, and does not teach you how to play the game, and requires the Dungeons and Dragons fifth edition rules set. The books and presentation are perfect for Middle-Earth. The fonts are a bit unusual compared to modern gaming books, and the headings may seem odd to casual readers, but they reference Tolkien. They are sturdy tomes with beautiful covers, and interior art, the Wilderland map in the Player’s Guide resemble Christopher Tolkien’s maps, and the layout is good. Just picking up the books makes me tingle. I reluctantly picked up the Adventures in Middle-Earth Player’s Guide (2016) and Adventures in Middle-Earth Loremaster’s Guide (2017) on a whim when I saw the books in stores, spurred on by The One Ring’s reputation, the publishers’ other Middle-Earth game using a different rules system, and my own interest in low-magic fantasy. This a first impression, not a playtest review. Publishers Cubicle 7 and Sophisticated Games thinks otherwise. I concluded long ago that the styles are too different, they are two different fantasy subgenres, it can’t be done. Perhaps, once, using a modified basic version of the game, but not today. Is it possible to play in Middle-Earth using the Dungeons and Dragons rules? As a fan of both I have always wanted it to be so, but never thought it was possible.
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